


This is far and away the largest section of the book, showing off everything from advertisements littered through the city, almost every item and piece of equipment, vending machines, buildings, graffiti, and even visuals for boss fights. You can even check out the train schedule in Sector One, the detail here is mind blowing. There are a lot of outfits and NPCs here, including all of the dresses for Cloud, Aerith, and Tifa along with art detailing Avalanche’s equipment all the way to the most minor of things like all the photos in Jesse’s house or a happy moment between Aerith and her mother in a Shinra facility. Barrett actually looks somewhat different than the art here, which is really interesting. Still, it’s nice to see these concepts and compare how they translate to the models in game. Given that this is a remake of an already existing game, these art pieces mostly focus on adding detail to Nomura’s original designs. The next chapter is Illustrations, starting off with the initial designs for the main characters. It’s cool to see these more clearly outside of the game, and as usual I love the developer commentary present throughout the book. This section also contains close ups of the major characters, so you can see all the little details like Tifa’s charms on her gloves, Barrett’s dog tags, and the scuffs on Cloud’s pauldron. They try to convey his hot headed professionalism without making him look sloppy, and I think they succeeded in that effort. Aerith and Reno’s stood out to me because, well, for one I really want Aerith’s jacket and the developer commentary on Reno’s is incredibly interesting.

The team actually took the time to make a few characters’ outfits in real life to make sure they got all the details right and ground the fashion in reality. A lot of this section shows off characters in A poses and a bit of the initial design process before modeling begins. A few shots are spread out over two pages, a pet peeve of mine given you can’t see the whole thing clearly with binding, but those pieces are easily viewable elsewhere.
FINAL FANTASY VII REMAKE MATERIAL ULTIMANIA FULL
The first section covers key art a lot of these pieces were used for promotional materials like the full shot of Midgar or Sephiroth walking into an inferno.
FINAL FANTASY VII REMAKE MATERIAL ULTIMANIA HOW TO
I haven’t tried playing it myself yet, I’m still learning how to play piano, but this is a big sign of how comprehensive this book is. Opening up the book, which is all printed on some high quality paper, the first thing you see is sheet music for the song “Midgar Blues” complete with lyrics. The front has some very nice art of Cloud, and if you’d prefer to look at him without the title you can simply remove the sleeve. Starting with the exterior, this meaty tome is hardcover and comes with a protective sleeve. I’ve reviewed a few Final Fantasy XIV art books, but this is by far the largest and most comprehensive I’ve ever seen. While you can certainly see this in the game itself, the Final Fantasy VII Remake Material Ultimania lays it all out over 333 pages. Love it or hate it, Final Fantasy VII Remake had a ton of love poured into it by both the original creators and fans turned developers.
